As always, things on this page are subject to updates as we discover new things or things change.

 

Class Changes

 

What To Do

Talents

The first, and biggest, change for 11.1 is that Conduit of the Celestial has become the recommendation for Raiding and Single Target. This is because Undermine has quite a few fights where burst on a 90-second window is very useful and Conduit has pulled ahead of Shado-Pan in the sims.

For Mythic+ you can play either Conduit or Shado-Pan as both are roughly equal in AOE situations. Conduit will be stronger in smaller packs and groups where you plan things around the 90-second cooldown cycle. Shado-Pan is more consistent, less reliant on a strong cooldown window, and scales better with big packs.

For more information and our currently recommended talent builds, CLICK HERE.

 

Stats

With the buff to Mastery, it moves into a close 1st place in front of Haste, so the overall priority looks like this:

Agility >> Mastery = Haste >> Versatility = Critical Strike

 

2H vs 1H

With Embellishments being weaker and the improved stat scaling, 2-handed weapons have passed Dual Wielding for the general recommendations. There is a caveat that if you only care about Single Target damage, you will want to grab either both Capo’s Molten Knuckles and Gallywix’s Iron Thumb or one of them, a crafted off-hand with Darkmoon Sigil: Ascension, and another piece with Writhing Armor Banding. This is only better in pure single target and drops off quickly with more targets.

 

Embellishments

Embellishments are at an all-time low for strength, as they don’t scale as well as the rest of your gear, so having the “wrong” embellishment is not very problematic.

  • If you’re only interested in single target damage then craft two items made with Elemental Focusing Lens Elemental Focusing Lens.
  • If you’re interested in more than just single target damage then craft two items with Duskthread Lining Duskthread Lining  or Dawnthread Lining Dawnthread Lining .
    • They’re practically equal, so which one is largely irrelevant and whats “best” will change based on your other gear, but never so much that it matters.
  • If you, for some reason, cannot get a 2H weapon at 678 item level, then you can craft one with Darkmoon Sigil: Ascension Darkmoon Sigil: Ascension  and another piece with Writhing Armor Banding Writhing Armor Banding.
    • This does require 3 Crests instead of 2, so it should be an absolute worst-case-scenario option.
  • Your lowest item level slot, preferably the ones with smaller stat budges.

 

Tier

The tier set is largely passive, so there’s nothing you need to worry about with it. If you played in TWW Season 1, that tier bonus isn’t very strong, so its likely that you will replace it for the Season 2 set rather quickly, potentially as soon as you can get 2-Set Bonus. As with most things, it is always best to sim the options you have to know what is best for your character.

 

Trinkets

Eye of Kezan was nerfed, so it’s not as good anymore. House of Cards and Mechano-Core Amplifier are the current top simming trinkets.

 

Consumables

  • Food – You may reach the point of stat food being better than Agility food, sim your options to know for sure, but any difference is doing to be nearly negligible.
  • Weapon Enchants –

Sim your gear set up again to double check any changes that are needed.

 

Cyrce’s Circlet

Due to its throughput increase, Windwalker Monks will use the Cyrce’s Circlet ring for all of Season 2. With the buff to Mastery’s power, the Mastery increase from Fathomdweller's Runed Citrine Fathomdweller’s Runed Citrine is too much to pass up. As with everything, its best to confirm this for your own character through sims.

When using the Cyrce's Circlet Cyrce’s Circlet, you will be looking to use the following gems:

Index