Lament of the Windwalkers: Mastery

So to anyone who has played Windwalker for as long as I have, you know that it hasn’t always been easy being teal. There have been many changes, and many times that we’ve felt like the forgotten class, or even that Blizzard somehow had it out for...

Windwalker Artifact Challenge Guide

I’ll be covering some strategy for the Windwalker Artifact Challenge appearance. The artifact appearance is a reward from completing Feltotem’s Fall, a solo scenario that requires the Mage Tower building to be active on the Broken Shore. Videos Notxes...

Windwalker and Scaling: Looking back at Nighthold

Windwalker’s performance in Nighthold is largely credited to AoE/Cleave potential but when other classes are bringing all of our strengths with no drawbacks moving forward into Tomb of Sargeras, where does that leave us? In the scenarios where...
Stat Weights and You

Stat Weights and You

“Follow Up” Article slightly more updated.   With Legion and how easy to come by the gear is and how easily you can tailor your perfect set of stats, more and more people have been coming in and asking about gearing and, specifically, stats weights....
Spotlight: Storm, Earth, and Fire

Spotlight: Storm, Earth, and Fire

One of the biggest changes in Legion Windwalker is the removal of our old cleave technique and our dps rotational skill, Tigereye Brew, in favor of a new toy. Storm, Earth, and Fire is now extremely important to the play style of Legion Windwalker. To perform well,...
Spinning Crane Kick: Theorycrafting

Spinning Crane Kick: Theorycrafting

Chart and priority updated to assume full traits. If you don’t have 3/3 in the traits effecting these damaging abilities, your priority may be slightly different. You can use the spreadsheet in the menu above to cater it to your character. The numbers in this...
Spotlight: Hit Combo and Mastery

Spotlight: Hit Combo and Mastery

Just a few days into the new class changes and both Hit Combo and Mastery: Combo Strikes are already causing a ton of discussion; is it OK to drop it? Should I delay X until Y stacks? (Hint: No) and so on. Well, rather than talk it out I thought I’d go through...